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Removed GLCanvas3D::on_key_down() handler, as it is replaced
by the on_char() handler.
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@@ -1043,7 +1043,6 @@ public:
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void on_timer(wxTimerEvent& evt);
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void on_mouse(wxMouseEvent& evt);
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void on_paint(wxPaintEvent& evt);
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void on_key_down(wxKeyEvent& evt);
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Size get_canvas_size() const;
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Point get_local_mouse_position() const;
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