Project painted faces onto the shell layers per tile

Only the slices within the deepest shell offset decide the result, so
the work is done per tile of the face. Top and bottom segmentation
~130 s at 0.1 mm / 2000k, was ~180.
This commit is contained in:
ExPikaPaka
2026-10-02 18:13:36 -03:00
committed by Ian Bassi
parent 9a86d79038
commit 14751a8b06
3 changed files with 79 additions and 43 deletions
+35 -29
View File
@@ -788,52 +788,58 @@ Slic3r::ExPolygons intersection_ex(const Slic3r::Surfaces &subject, const Slic3r
Slic3r::ExPolygons intersection_ex(const Slic3r::SurfacesPtr &subject, const Slic3r::ExPolygons &clip, ApplySafetyOffset do_safety_offset)
{ return _clipper_ex(ctIntersection, ClipperUtils::SurfacesPtrProvider(subject), ClipperUtils::ExPolygonsProvider(clip), do_safety_offset); }
static Slic3r::ExPolygons clipper_ex_by_piece(ClipType clipType, const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{
// The subject ExPolygons are split into tiles by the centres of their boxes, a few dozen per tile, and each tile is one
// ClipperLib call with the clip cut to the box of the tile's ExPolygons.
BoundingBox extent;
std::vector<BoundingBox> bboxes;
bboxes.reserve(subject.size());
for (const ExPolygon &expoly : subject) {
bboxes.emplace_back(get_extents(expoly));
extent.merge(bboxes.back());
}
const int tiles = std::clamp(int(std::sqrt(double(subject.size()) / 32.)), 1, 32);
std::vector<std::vector<size_t>> members(size_t(tiles * tiles));
std::vector<BoundingBox> tile_bboxes(members.size());
if (extent.defined) {
namespace ClipperUtils {
std::vector<ExPolygonsTile> tile_expolygons(const ExPolygons &expolygons, size_t per_tile)
{
BoundingBox extent;
std::vector<BoundingBox> bboxes;
bboxes.reserve(expolygons.size());
for (const ExPolygon &expoly : expolygons) {
bboxes.emplace_back(get_extents(expoly));
extent.merge(bboxes.back());
}
if (! extent.defined)
return {};
const int tiles = std::clamp(int(std::sqrt(double(expolygons.size()) / double(std::max<size_t>(per_tile, 1)))), 1, 32);
const Point size = extent.size();
const coord_t tile_w = std::max<coord_t>(1, size.x() / tiles + 1), tile_h = std::max<coord_t>(1, size.y() / tiles + 1);
for (size_t i = 0; i < subject.size(); ++i) {
const Point c = bboxes[i].center();
const size_t tile = size_t(std::clamp(int((c.y() - extent.min.y()) / tile_h), 0, tiles - 1) * tiles +
std::clamp(int((c.x() - extent.min.x()) / tile_w), 0, tiles - 1));
members[tile].emplace_back(i);
tile_bboxes[tile].merge(bboxes[i]);
std::vector<ExPolygonsTile> out(size_t(tiles * tiles));
for (size_t i = 0; i < expolygons.size(); ++ i) {
const Point c = bboxes[i].center();
ExPolygonsTile &tile = out[size_t(std::clamp(int((c.y() - extent.min.y()) / tile_h), 0, tiles - 1) * tiles +
std::clamp(int((c.x() - extent.min.x()) / tile_w), 0, tiles - 1))];
tile.members.emplace_back(i);
tile.bbox.merge(bboxes[i]);
}
out.erase(std::remove_if(out.begin(), out.end(), [](const ExPolygonsTile &tile) { return tile.members.empty(); }), out.end());
return out;
}
}
static Slic3r::ExPolygons clipper_ex_by_piece(ClipType clipType, const Slic3r::ExPolygons &subject, const Slic3r::Polygons &clip, ApplySafetyOffset do_safety_offset)
{
// A few dozen subject ExPolygons to a tile, each tile one ClipperLib call with the clip cut to the tile's box.
const std::vector<ClipperUtils::ExPolygonsTile> tiles = ClipperUtils::tile_expolygons(subject, 32);
std::vector<BoundingBox> clip_bboxes;
clip_bboxes.reserve(clip.size());
for (const Polygon &polygon : clip)
clip_bboxes.emplace_back(get_extents(polygon));
std::vector<Slic3r::ExPolygons> out_tiles(members.size());
tbb::parallel_for(size_t(0), members.size(), [&](size_t tile) {
if (members[tile].empty())
return;
std::vector<Slic3r::ExPolygons> out_tiles(tiles.size());
tbb::parallel_for(size_t(0), tiles.size(), [&](size_t tile_idx) {
const ClipperUtils::ExPolygonsTile &tile = tiles[tile_idx];
Slic3r::ExPolygons local_subject;
local_subject.reserve(members[tile].size());
for (size_t i : members[tile])
local_subject.reserve(tile.members.size());
for (size_t i : tile.members)
local_subject.emplace_back(subject[i]);
// Grown so that the cut edges of the clip stay clear of the subject, also after the safety offset.
const BoundingBox bbox = tile_bboxes[tile].inflated(SCALED_EPSILON);
const BoundingBox bbox = tile.bbox.inflated(SCALED_EPSILON);
Polygons local_clip;
for (size_t i = 0; i < clip.size(); ++i)
if (clip_bboxes[i].overlap(bbox))
if (Polygon clipped = ClipperUtils::clip_clipper_polygon_with_subject_bbox(clip[i], bbox); ! clipped.empty())
local_clip.emplace_back(std::move(clipped));
out_tiles[tile] = _clipper_ex(clipType, ClipperUtils::ExPolygonsProvider(local_subject), ClipperUtils::PolygonsProvider(local_clip), do_safety_offset);
out_tiles[tile_idx] = _clipper_ex(clipType, ClipperUtils::ExPolygonsProvider(local_subject), ClipperUtils::PolygonsProvider(local_clip), do_safety_offset);
});
Slic3r::ExPolygons out;
for (Slic3r::ExPolygons &out_tile : out_tiles)