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Unicode handling:
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize. Added dependency on boost::locale. Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library, thanks to @alexrj for the idea. Simplified the encode_path / decode_path stuff: wxWidgets are unicode already, so there is no need to decode_path() from it. Perl / win32 interfacing is non-unicode, so decode_path() is executed on ARGV just at the beginning of the perl scripts.
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@@ -126,7 +126,7 @@ public:
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{}
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~GCode() {}
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bool do_export(FILE *file, Print &print);
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bool do_export(Print *print, const char *path);
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// Exported for the helper classes (OozePrevention, Wipe) and for the Perl binding for unit tests.
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const Pointf& origin() const { return m_origin; }
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@@ -146,6 +146,8 @@ public:
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void apply_print_config(const PrintConfig &print_config);
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protected:
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bool _do_export(Print &print, FILE *file);
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// Object and support extrusions of the same PrintObject at the same print_z.
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struct LayerToPrint
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{
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