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Remap paint after repair model
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@@ -11,7 +11,7 @@ class ModelObject;
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class Print;
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// Return false if fixing was canceled. fix_result is empty on success.
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extern bool fix_model_with_cgal_gui(ModelObject &model_object, int volume_idx, GUI::ProgressDialog &progress_dlg, const wxString &msg_header, std::string &fix_result);
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extern bool fix_model_with_cgal_gui(ModelObject &model_object, int volume_idx, GUI::ProgressDialog &progress_dlg, const wxString &msg_header, std::string &fix_result, bool keep_painting);
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} // namespace Slic3r
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