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Fixed many errors in background processing synchronization and update.
Fixed couple of compiler warnings.
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@@ -2218,7 +2218,7 @@ bool GLCurvedArrow::on_init(bool useVBOs)
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}
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// side face
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for (unsigned int i = 0; i < 4 + 2 * (int)m_resolution; ++i)
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for (unsigned int i = 0; i < 4 + 2 * (unsigned int)m_resolution; ++i)
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{
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triangles.emplace_back(i, vertices_per_level + 2 + i, i + 1);
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triangles.emplace_back(i, vertices_per_level + 1 + i, vertices_per_level + 2 + i);
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