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https://github.com/OrcaSlicer/OrcaSlicer.git
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Rectangle selection in 3D scene -> hovering detection
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@@ -223,7 +223,8 @@ void GLIndexedVertexArray::render(
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}
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const float GLVolume::SELECTED_COLOR[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
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const float GLVolume::HOVER_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
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const float GLVolume::HOVER_SELECT_COLOR[4] = { 0.4f, 0.9f, 0.1f, 1.0f };
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const float GLVolume::HOVER_DESELECT_COLOR[4] = { 0.9f, 0.4f, 0.1f, 1.0f };
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const float GLVolume::OUTSIDE_COLOR[4] = { 0.0f, 0.38f, 0.8f, 1.0f };
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const float GLVolume::SELECTED_OUTSIDE_COLOR[4] = { 0.19f, 0.58f, 1.0f, 1.0f };
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const float GLVolume::DISABLED_COLOR[4] = { 0.25f, 0.25f, 0.25f, 1.0f };
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@@ -251,7 +252,8 @@ GLVolume::GLVolume(float r, float g, float b, float a)
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, zoom_to_volumes(true)
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, shader_outside_printer_detection_enabled(false)
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, is_outside(false)
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, hover(false)
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, hover_select(false)
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, hover_deselect(false)
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, is_modifier(false)
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, is_wipe_tower(false)
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, is_extrusion_path(false)
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@@ -291,10 +293,12 @@ void GLVolume::set_render_color()
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if (force_native_color)
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set_render_color(color, 4);
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else {
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if (selected)
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if (hover_select)
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set_render_color(HOVER_SELECT_COLOR, 4);
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else if (hover_deselect)
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set_render_color(HOVER_DESELECT_COLOR, 4);
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else if (selected)
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set_render_color(is_outside ? SELECTED_OUTSIDE_COLOR : SELECTED_COLOR, 4);
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else if (hover)
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set_render_color(HOVER_COLOR, 4);
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else if (disabled)
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set_render_color(DISABLED_COLOR, 4);
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else if (is_outside && shader_outside_printer_detection_enabled)
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