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Dont do force_full_scene_refresh after arrange.
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@@ -1647,17 +1647,13 @@ struct Plater::priv
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void process() override;
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void process() override;
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void finalize() override {
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void finalize() override {
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// Ignore the arrange result if aborted.
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if (was_canceled()) { // Ignore the arrange result if aborted.
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if (was_canceled()) return;
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Job::finalize();
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return;
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}
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// Apply the arrange result to all selected objects
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// Apply the arrange result to all selected objects
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for (ArrangePolygon &ap : m_selected) ap.apply();
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for (ArrangePolygon &ap : m_selected) ap.apply();
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// Call original finalize (will update the scene)
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plater().update(false /*dont force_full_scene_refresh*/);
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Job::finalize();
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}
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}
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};
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};
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