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Fix the tests after EigenMesh3D refactor
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@@ -39,7 +39,7 @@ TEST_CASE("Raycaster - find intersections of a line and cylinder")
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REQUIRE(std::abs(out[1].first - std::sqrt(72.f)) < 0.001f);
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}
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#ifdef SLIC3R_HOLE_RAYCASTER
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// Create a simple scene with a 20mm cube and a big hole in the front wall
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// with 5mm radius. Then shoot rays from interesting positions and see where
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// they land.
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@@ -94,3 +94,4 @@ TEST_CASE("Raycaster with loaded drillholes", "[sla_raycast]")
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// Check for support tree correctness
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test_support_model_collision("20mm_cube.obj", {}, hcfg, holes);
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}
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#endif
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