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NEW: Support attaching 3D text to a surface
Change-Id: I13f234cf5f189b594a6277d623dfa9dee489d19f (cherry picked from commit 88ec90226aecb8203c105569a613d33c68a0602b)
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@@ -284,7 +284,7 @@ public:
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void load_mesh_object(const TriangleMesh &mesh, const wxString &name, bool center = true);
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// BBS
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void switch_to_object_process();
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void load_mesh_part(const TriangleMesh &mesh, const wxString &name, const TextInfo &text_info, bool center = true);
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int load_mesh_part(const TriangleMesh &mesh, const wxString &name, const TextInfo &text_info, bool is_temp);
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void del_object(const int obj_idx, bool refresh_immediately = true);
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void del_subobject_item(wxDataViewItem& item);
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void del_settings_from_config(const wxDataViewItem& parent_item);
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