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https://github.com/OrcaSlicer/OrcaSlicer.git
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Hide the Design tab behind an experimental CAD preference
The tab is now gated on a new enable_cad_feature app-config key, off by default, exposed in Preferences under General > Features. When off, the page is never created, so the Design-only camera option is hidden too. Takes effect on restart, like the other feature toggles.
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@@ -1741,6 +1741,14 @@ void PreferencesDialog::create_items()
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auto item_multi_machine = create_item_checkbox(_L("Multi device management"), _L("With this option enabled, you can send a task to multiple devices at the same time and manage multiple devices."), "enable_multi_machine", _L("(Requires restart)"));
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g_sizer->Add(item_multi_machine);
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#ifdef SLIC3R_CAD
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auto item_cad_feature = create_item_checkbox(_L("CAD feature (experimental)"),
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_L("With this option enabled, the Design tab is shown, where models can be built and edited "
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"parametrically. This feature is experimental and still under development."),
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"enable_cad_feature", _L("(Requires restart)"));
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g_sizer->Add(item_cad_feature);
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#endif
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#if 0
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g_sizer->Add(create_item_title(_L("Filament Grouping")), 1, wxEXPAND);
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//temporarily disable it
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@@ -1818,11 +1826,14 @@ void PreferencesDialog::create_items()
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g_sizer->Add(reverse_mouse_zoom);
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#ifdef SLIC3R_CAD
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auto item_connector_face_glyph = create_item_checkbox(_L("Draw mate connectors as a face"),
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_L("In the Design tab, draw a mate connector as a small face instead of the conventional "
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"disc with a roll quadrant. A face's orientation is read without being learned. "
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"Turn this off for the conventional CAD representation."), "design_connector_face_glyph");
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g_sizer->Add(item_connector_face_glyph);
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// Design-tab only, so it stays out of the way while the CAD feature is switched off.
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if (wxGetApp().is_enable_cad_feature()) {
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auto item_connector_face_glyph = create_item_checkbox(_L("Draw mate connectors as a face"),
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_L("In the Design tab, draw a mate connector as a small face instead of the conventional "
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"disc with a roll quadrant. A face's orientation is read without being learned. "
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"Turn this off for the conventional CAD representation."), "design_connector_face_glyph");
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g_sizer->Add(item_connector_face_glyph);
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}
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#endif
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std::vector<wxString> ButtonDragActions = {_L("None"), _L("Pan"), _L("Rotate")};
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