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SLA gizmo clipping plane is now not necessarily perpendicular to camera direction
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@@ -778,6 +778,16 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt, GLCanvas3D& canvas)
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break;
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}
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case 'r' :
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case 'R' :
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{
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if ((m_current == SlaSupports) && gizmo_event(SLAGizmoEventType::ResetClippingPlane))
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processed = true;
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break;
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}
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#ifdef __APPLE__
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case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
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#else /* __APPLE__ */
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