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fix: remove async behavior and clang-tidy
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@@ -40,7 +40,7 @@ applies them only on explicit `commit()`.
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# Filament is targeted by its 1-based slot. Omitting preset_name keeps the
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# preset currently assigned to the slot; providing it selects that preset for
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# the slot before staging updates.
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tx = await orca.host.preset.filament.begin_update(
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tx = orca.host.preset.filament.begin_update(
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slot_number=2,
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preset_name="Generic PLA"
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)
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@@ -50,7 +50,7 @@ result = tx.commit()
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# Process and printer default to their active presets. A caller can request a
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# different preset that is selectable in the corresponding UI dropdown.
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tx = await orca.host.preset.process.begin_update(
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tx = orca.host.preset.process.begin_update(
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preset_name="0.20mm Standard"
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)
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tx.set("layer_height", "0.2")
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@@ -58,11 +58,12 @@ tx.commit()
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```
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The example is the API contract, and the Python bridge provides it. `begin_update()`
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is awaitable: it suspends the plugin operation until the target selection and any
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unsaved-edit dialog settle, without blocking Orca's UI thread. `set()` and `commit()`
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run synchronously on the background Script worker once the awaitable resolves.
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Awaiting `begin_update()` requires the Script worker's running asyncio loop; the
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mechanism is described in [python-plugin-async-bridge.md](python-plugin-async-bridge.md).
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is synchronous: it blocks the background Script worker until the target selection and
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any unsaved-edit dialog settle, then returns the bound transaction. Orca's UI thread
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stays responsive because the Script capability runs on its own worker. `set()` and
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`commit()` run synchronously on that same worker. The Script worker and its optional
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coroutine loop are described in
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[python-plugin-async-bridge.md](python-plugin-async-bridge.md).
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### Target resolution
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@@ -97,24 +98,21 @@ otherwise it returns a transaction without switching. The helpers use Orca's nor
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preset selection flow, `Tab::select_preset()`, including updating a filament slot
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assignment when requested. If the normal selection flow requires user input, it opens
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the relevant existing dialog(s), including unsaved-edit choices such as save, discard,
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or transfer. The operation is awaitable and remains pending until those interactions
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finish; it resolves with the bound transaction, or with a cancellation, without
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or transfer. The call remains blocked on the Script worker until those interactions
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finish; it returns the bound transaction, or raises on a cancellation, without
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applying staged settings. A canceled selection does not change the requested target or
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filament slot assignment, but it does not roll back decisions the user already accepted
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in an earlier dialog. Cancellation of the awaiting coroutine is separate from a user
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cancel: a selection the user already accepted is not reversed, while the remaining slot
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assignment and the transaction creation are skipped when the cancellation is observed
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before the slot is reassigned (see [python-plugin-async-bridge.md](python-plugin-async-bridge.md)). The helpers then confirm that the requested preset actually
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in an earlier dialog. The helpers then confirm that the requested preset actually
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became the edited preset; a successful selection request alone is not sufficient. There
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is no separate `switch_preset` plugin API.
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If the requested target is already active, `begin_update()` returns without a
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selection prompt, apart from any UI-thread dispatch needed by the bridge. If a
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different preset is requested, Orca selects it through the normal UI flow. For
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selection prompt, apart from the UI-thread dispatch needed to bind the transaction.
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If a different preset is requested, Orca selects it through the normal UI flow. For
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filament, this also updates the requested slot's assignment when `preset_name`
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differs from its current assignment. When the current preset has unsaved changes,
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the plugin operation remains pending until the user chooses among Orca's existing
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options, such as transfer, discard, or cancel.
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the Script worker stays blocked until the user chooses among Orca's existing options,
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such as transfer, discard, or cancel.
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The API never suppresses that warning, chooses an option for the user, or switches
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away from dirty edits silently. Cancel aborts the operation before any staged target
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@@ -160,8 +158,8 @@ slot assignment changed and which slots share the edited preset. A canceled
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selection applies neither the requested slot assignment nor staged target changes;
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a failed commit applies none of the staged target settings.
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Filament slot assignments can change while a plugin operation is pending. The API
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must detect that and reject a stale operation instead of silently editing the new
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Filament slot assignments can change between `begin_update()` and `commit()`. The API
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detects that and rejects a stale operation instead of silently editing the new
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slot assignment. It must not hold raw preset pointers across reloads. Conflicting
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duplicate writes to one setting in a transaction are rejected rather than resolved
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by incidental call order.
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@@ -169,8 +167,8 @@ by incidental call order.
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The existing one-setting filament call,
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`orca.host.preset.filament.update(slot_number, key, value)`, remains available as a
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compatibility shorthand. It shares the staged API's target resolution, selection,
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validation, and commit path, and it is synchronous (it blocks the background Script
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worker) rather than awaitable.
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validation, and commit path, and it is synchronous like `begin_update()`: both block
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the background Script worker while any selection dialog settles.
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## Design principles
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@@ -203,12 +201,11 @@ shorthand. For filament, `update_filament_slot()` resolves the preset already as
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to a slot, selects it through `Tab::select_preset()`, and applies one setting through
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`Tab::apply_preset_config_values()`; it does not change the slot assignment.
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`begin_update()` is awaitable through a Future-backed UI continuation
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(`begin_preset_update_async` / `begin_filament_update_async` plus `AsyncFuture`; see
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[python-plugin-async-bridge.md](python-plugin-async-bridge.md)). It posts the target
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binding to the UI thread and resolves once the selection settles, so the wait does not
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block the UI thread. The `update()` shorthand keeps the synchronous, blocking form,
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which is valid only on the background Script worker.
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`begin_update()` and `update()` are synchronous blocking calls
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(`begin_preset_update` / `begin_filament_update`). They marshal the target binding to
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the UI thread and block the background Script worker until the selection settles, so
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the wait never blocks the UI thread. They are valid only on that worker, never from the
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UI thread or a slicing pipeline hook.
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`Tab::select_preset()` is the basis for switching to process, printer, or filament
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presets and for invoking the normal unsaved-edit flow. The flow is type-specific: a
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@@ -250,6 +247,6 @@ selection prompts, setting validation, or persistence. Target changes flow throu
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the same UI selection path so dependent behavior—such as selecting the printer
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agent—still runs. Setting changes flow through the same UI change path so `on_change`
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and related validation/correction behavior still runs. The integration bridges UI
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prompts to the Python operation asynchronously (the awaitable `begin_update()`), reuses
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prompts to the Python operation through the blocking `begin_update()` and reuses
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the normal Plater slot-selection behavior for explicit filament targets, and commits a
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batch without losing existing per-setting behavior.
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@@ -2,16 +2,17 @@
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## Purpose and scope
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The embedded Python plugin runtime runs capability calls synchronously: a C++ call site acquires the
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GIL and the capability's Python method runs to completion on the calling thread. That model cannot
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express an operation that has to wait for the user — most visibly the staged preset update
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(`begin_update()` in [preset-plugin-api.md](preset-plugin-api.md)), whose target selection can open
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unsaved-edit dialogs and must not block Orca's UI thread while it waits.
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The embedded Python plugin runtime runs most capability calls synchronously: a C++ call site acquires
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the GIL and the capability's Python method runs to completion on the calling thread. The staged preset
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update (`begin_update()` in [preset-plugin-api.md](preset-plugin-api.md)) is also synchronous, but
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its target selection can open unsaved-edit dialogs. It therefore blocks the Script worker, not the UI
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thread, and returns only when the selection settles.
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This document describes the bridge that lets a Python plugin suspend and resume such an operation
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without blocking the UI thread. The bridge is deliberately narrow: only the Script capability gains
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an awaitable execution path. Every other capability — including the SlicingPipeline hooks — stays
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synchronous.
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This document describes the Script capability's background execution path, including the optional
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per-invocation asyncio loop for an `async def execute`, and the blocking UI marshalling that host calls
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use from that worker. The bridge is deliberately narrow: only the Script capability gains a
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background/async execution path. Every other capability — including the SlicingPipeline hooks — stays
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synchronous on its caller's thread.
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## Execution baseline
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@@ -108,8 +109,10 @@ another plugin's.
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`loop.run_until_complete(task)` → `loop.close()`, then `asyncio.set_event_loop(None)`.
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The loop is per invocation, not global, and no loop outlives its invocation. The loop for the
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calling thread is published in the thread-local `tl_script_loop`, exposed to host awaitables through
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`ScriptAsyncRuntime::current_loop()` (GIL held).
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calling thread is published in the thread-local `tl_script_loop` and exposed through
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`ScriptAsyncRuntime::current_loop()` (GIL held). A host call such as `begin_update()` does not suspend
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the loop: it blocks the worker thread while the UI settles, then returns a value the coroutine uses
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directly.
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`PluginManager::launch_script_capability` is the entry point: it resolves the capability, hands it to
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`ScriptAsyncRuntime::start`, and sets `ScriptLaunchResult::launched_async`. The completion callback
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@@ -141,97 +144,54 @@ with `CallAfter` and denies the current event, persisting the grant when the use
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Script sees a denial on the first attempt and can succeed on a later one. This matches the existing
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behavior for the plugin-load worker and the slicing worker.
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### Awaitable UI continuation
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### Blocking UI continuation
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`AsyncFuture` (`src/slic3r/plugin/host/PluginHostUi.hpp`, implemented in `PluginHostUi.cpp`) is the
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suspension primitive for a host call that must show a dialog before it can resolve. It carries no GUI
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or preset state — only the loop, the Future created on it, and a Python-side resolver:
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`PluginHostUi::run_on_ui_thread` (in `src/slic3r/plugin/host/PluginHostUi.cpp`) is the primitive host
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calls use from the Script worker. It forwards to `run_on_ui_blocking`:
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- `AsyncFuture::create()` requires the GIL and a running asyncio loop. It binds
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`asyncio.get_running_loop()`, creates a Future with `create_future()`, and installs the resolver
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`make_future_resolver` and the cancellation watcher `make_cancellation_watcher` on the Future.
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- `complete(value)`/`fail(exc)` marshal the outcome with `loop.call_soon_threadsafe(m_bind, …)`, so
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the Future is resolved on its own loop thread, never from the UI thread. The resolver drops an
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outcome whose Future is already cancelled (`set_result`/`set_exception` on a cancelled Future would
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raise `InvalidStateError`).
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- Cancellation is observed two ways, so the UI thread can decide without touching the loop. The
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loop-thread done-callback `make_cancellation_watcher` sets an atomic (`abandon()`); `is_cancelled()`
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additionally reads the Python Future's own `cancelled()` under the GIL, so a cancellation that
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`Future.cancel()` applied synchronously is seen even before the loop runs the done-callback.
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`is_cancelled()` never mutates the Future or the loop and is safe from the UI thread. A queued
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selection therefore never starts, and one inside a modal stops when the modal returns.
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`~AsyncFuture` releases its Python references under the GIL, or intentionally leaks them if the
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interpreter is already gone (same rule as the UI callable holders).
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- if the caller is already on the wx main thread, it runs the callable inline after a
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`py::gil_scoped_release`;
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- otherwise it sets up a `std::promise`/`std::future`, releases the GIL, posts the callable with
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`GUI::wxGetApp().CallAfter`, and blocks on `future.get()`.
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`PluginHostUi::post_to_ui_thread(fn)` posts work to the UI thread without blocking (returns false when
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the application is not initialized); `require_ui_application()` fails synchronously so an awaitable
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entry point can reject before touching asyncio.
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Because the Script capability owns a worker thread, blocking there does not freeze the UI. The same
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primitive is used by `begin_update()`, `set()`/`commit()`, `reload_local_bundle()` and
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`list_bundle_ids()`.
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### Awaitable `begin_update()`
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### Synchronous `begin_update()`
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`begin_update()` is a real awaitable. `begin_preset_update_async` and `begin_filament_update_async`
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(`src/slic3r/plugin/host/PluginHostPresets.cpp`) run on the plugin worker with the GIL held and a
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running loop:
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`begin_preset_update` and `begin_filament_update` (`src/slic3r/plugin/host/PluginHostPresets.cpp`) run
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on the Script worker with the GIL held and block it:
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1. validate the application synchronously (`require_ui_application()`), so a call without a wx app
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fails exactly like `update()`;
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2. create an `AsyncFuture` on the running loop and register it with
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`PluginHostUi::track_pending_async(handle)`;
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3. post the selection to the UI thread with `PluginHostUi::post_to_ui_thread`;
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4. return the Future at once.
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1. the binding enters through `PluginHostUi::run_on_ui_thread`, which fails with a `RuntimeError`
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before posting when there is no wx application;
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2. the UI thread runs the target binding with the GIL released — `bind_preset_target` for
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process/printer, `bind_filament_target` for filament — including `Tab::select_preset()` and any
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unsaved-edit prompt;
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3. the worker resumes with the name-based `PresetTransaction`, and nothing is staged until the
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caller's later `set()`/`commit()`.
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The UI callback first skips the selection entirely when `handle->is_cancelled()`, then runs the
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target binding with the GIL released — `bind_preset_target` for process/printer, `bind_filament_target`
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for filament — passing a `CancelProbe` that also reads `handle->is_cancelled()`. It reuses the normal
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selection flow `Tab::select_preset()`, including the unsaved-edit prompt. On success it resolves the
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Future with the name-based `PresetTransaction`; on failure it fails the Future with the mapped Python
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exception. Nothing is staged until the caller's later `set()`/`commit()`. An unavailable target is
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rejected before selection and changes no preset. If the user declines selection, decisions already
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accepted in an earlier dialog are not rolled back. Coroutine cancellation does not undo an accepted
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preset selection; for filament, slot reassignment is skipped when cancellation is observed before the
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mapping check, but may remain if cancellation arrives after that check, even when no transaction is
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delivered. No GUI or preset pointer crosses the suspension — the awaitable holds only copied
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category/name/slot values.
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An unavailable target is rejected before selection and changes no preset. A selection the user
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declines raises `RuntimeError` and creates no transaction; decisions already accepted in an earlier
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dialog are not rolled back. No GUI or preset pointer outlives the call: the transaction holds only
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copied category/name/slot values.
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`set()` stages a serialized value without mutating the preset, and `commit()` applies the batch
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through `Tab::apply_preset_config_values` on the UI thread; both are synchronous and, per their
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bindings, valid only on the background Script worker (they call `PluginHostUi::run_on_ui_thread`,
|
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which blocks the worker, or runs inline if entered from the UI thread).
|
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through `Tab::apply_preset_config_values` on the UI thread. Both are synchronous and, per their
|
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bindings, valid only on the background Script worker.
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### Cancellation and accepted-selection boundary
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Two distinct cancellations exist:
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- **User declined the selection** — `Tab::select_preset()` returned false. `bind_*_target` throws
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`SelectionCancelled`, which the awaitable path maps to `orca.host.preset.PresetSelectionCancelled`
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(a `RuntimeError` subclass). The synchronous `update()` path keeps raising plain `RuntimeError`.
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- **The awaiting coroutine was cancelled** — task cancellation or plugin unload. `AsyncFuture`
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observes this two ways: the loop-thread done-callback sets an atomic, and `is_cancelled()` also
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reads the Future's own `cancelled()` under the GIL (see above). `bind_*_target` checks its
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`CancelProbe` after `select_preset()` returns and after the modal-free paths, throwing
|
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`SelectionAbandoned`; the outcome is dropped because the handle is cancelled/abandoned, so the
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coroutine sees `asyncio.CancelledError`. A queued selection never starts.
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### Cancellation
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`ScriptAsyncRuntime::cancel_plugin(plugin_key)` sets `cancel_requested` on every active run for the
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plugin and, when a loop is live (`has_loop`), cancels the task with
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`loop.call_soon_threadsafe(task.cancel)` while holding the GIL. A synchronous `def execute`
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invocation has no loop, so only the flag is set (checked before the run starts).
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The accepted-selection boundary is deliberate and cannot be fully enforced once the UI flow has
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begun:
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- A selection the user already accepted — including any unsaved-edit dialog decision and the switch
|
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itself — is a UI decision and is **not** reversed. A cancellation that lands after the modal has
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been answered leaves that accepted selection in place.
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- Cancellation only skips the remaining work. In the filament path, the slot assignment and the
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transaction creation are skipped only when the cancellation is observed **before** the slot mapping
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||||
(`bind_filament_target` checks the `CancelProbe` immediately before it reassigns the slot); the
|
||||
transaction is likewise skipped when cancellation is observed before it is created.
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||||
- A narrow window remains where a cancellation and the operation's start race: if the cancel lands
|
||||
just as the UI callback begins, the selection may still start. Whichever side wins, the coroutine
|
||||
observes `asyncio.CancelledError`, never a plugin error.
|
||||
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A finished `commit()` is unaffected by a later cancellation.
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A task cancellation cannot interrupt a blocking `begin_update()` native call: the worker is inside
|
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that call, so the loop does not run the scheduled `task.cancel()` until the selection settles and the
|
||||
call returns. The transaction is therefore delivered, and any accepted UI selection stands; the
|
||||
cancellation is observed at the coroutine's next suspension point. A user-declined selection is an
|
||||
ordinary `RuntimeError`, not `asyncio.CancelledError`.
|
||||
|
||||
A plugin's own `asyncio.CancelledError` is treated as a cancellation only when `cancel_requested` was
|
||||
set; otherwise it stays a genuine error (see `run_invocation`), so a plugin that cancels its own task
|
||||
@@ -240,22 +200,18 @@ does not masquerade as an unload cancellation.
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### Unload and shutdown drain
|
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Unloading or shutting down must guarantee that no plugin Python code runs after its module is
|
||||
unloaded, and that a posted UI selection cannot mutate presets after teardown.
|
||||
unloaded, and that a blocking UI selection cannot mutate presets after teardown.
|
||||
|
||||
- `PluginManager::unload_plugin` and `unload_all_plugins` call
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||||
`PluginHostUi::abandon_pending_async(plugin_key)` first, so the earliest possible UI callback
|
||||
cannot resume the plugin's coroutine into a run that is being cancelled.
|
||||
- `PluginManager::cancel_and_wait_for_capabilities` calls `on_cancelled()` first (so the plugin can
|
||||
observe state while the run is intact), then `ScriptAsyncRuntime::cancel_plugin`, then drains.
|
||||
The drain is **unbounded while a Script invocation worker or a posted host UI callback for the
|
||||
plugin is outstanding** — its loop-exit condition is `all_released && !invocation_active &&
|
||||
!ui_pending`. `has_active_run()` distinguishes a run that was cancelled before it started from one
|
||||
whose worker is still live; `pending_async_count()` counts posted UI callbacks whose weak
|
||||
registration has not expired. On the GUI thread the drain pumps `wxYield()` so a posted callback
|
||||
(possibly a modal) can settle instead of being starved by the blocking wait. Only the non-Script
|
||||
path keeps the historical bounded 2-second grace: when neither an invocation nor a UI callback is
|
||||
pending, the drain stops waiting for capability references at the grace deadline and logs any
|
||||
remaining ones.
|
||||
The drain is **unbounded while a Script invocation worker is outstanding** — its loop-exit
|
||||
condition is `all_released && !invocation_active`. `has_active_run()` distinguishes a run that was
|
||||
cancelled before it started from one whose worker is still live, and a worker blocked in
|
||||
`begin_update()` keeps the run active until its UI callback returns. On the GUI thread the drain
|
||||
pumps `wxYield()` so a modal selection can settle instead of being starved by the blocking wait.
|
||||
Only the non-Script path keeps the historical bounded 2-second grace: when no invocation is active,
|
||||
the drain stops waiting for capability references at the grace deadline and logs any remaining
|
||||
ones.
|
||||
- `PluginManager::shutdown` detaches the libslic3r hooks (`plugin_hooks::uninstall`), stops new
|
||||
loads, waits for in-flight loads, unloads every plugin (draining the async runs above), then calls
|
||||
`ScriptAsyncRuntime::instance().shutdown()`, which refuses new runs and waits without a deadline
|
||||
@@ -286,12 +242,11 @@ self-cancelled plugin still records its failure.
|
||||
return immediately and report the outcome later (see Examples).
|
||||
- **Never call `orca.host.ui.*` from a slicing hook.** The slicing worker runs while the UI thread
|
||||
can be parked on it.
|
||||
- **Resolve an awaitable's Future only with `loop.call_soon_threadsafe`.** `AsyncFuture::complete`/
|
||||
`fail` do this; the UI thread never touches the loop or the Future directly.
|
||||
- **Create host awaitables only on the worker with a running loop.** `AsyncFuture::create()` binds
|
||||
`asyncio.get_running_loop()`; `begin_update()`'s binding requires this.
|
||||
- **No pointer crosses a suspension.** Awaitables carry copied values; the `SlicingPipelineContext`
|
||||
graph is valid only within one synchronous `execute(ctx)`.
|
||||
- **Marshal host UI work from the Script worker only.** `PluginHostUi::run_on_ui_thread` blocks the
|
||||
calling worker while the UI thread runs the callback; calling it from the UI thread itself would
|
||||
deadlock the marshalling path.
|
||||
- **No pointer crosses a call boundary.** `begin_update()` returns copied category/name/slot values;
|
||||
the `SlicingPipelineContext` graph is valid only within one synchronous `execute(ctx)`.
|
||||
|
||||
## File and symbol map
|
||||
|
||||
@@ -314,20 +269,17 @@ Lifetime and GIL primitives:
|
||||
- `src/slic3r/plugin/PluginAuditManager.hpp` / `.cpp` — `ScopedPluginAuditContext`,
|
||||
`request_filesystem_read_permissions`, `request_permission` (fail-closed off the main thread).
|
||||
|
||||
UI suspension and lifecycle tracking:
|
||||
UI marshalling:
|
||||
|
||||
- `src/slic3r/plugin/host/PluginHostUi.hpp` / `.cpp` — `AsyncFuture` (`create`, `complete`, `fail`,
|
||||
`abandon`, `is_cancelled`), `make_future_resolver`, `make_cancellation_watcher`,
|
||||
`PluginHostUi::post_to_ui_thread`, `require_ui_application`, `track_pending_async`,
|
||||
`abandon_pending_async`, `pending_async_count`, `run_on_ui_thread`/`run_on_ui_blocking`.
|
||||
- `src/slic3r/plugin/host/PluginHostUi.hpp` / `.cpp` — `PluginHostUi::run_on_ui_thread`, the
|
||||
file-local `run_on_ui_blocking`, and `close_windows_for_plugin`.
|
||||
- `GUI::wxGetApp().CallAfter` — the post-to-UI-thread primitive.
|
||||
|
||||
Preset targets:
|
||||
|
||||
- `src/slic3r/plugin/host/PluginHostPresets.cpp` — `PresetEditor`, `PresetTransaction`,
|
||||
`bind_preset_target`, `bind_filament_target`, `begin_preset_update_async`,
|
||||
`begin_filament_update_async`, `PresetSelectionCancelled`, `SelectionCancelled`,
|
||||
`SelectionAbandoned`, `CancelProbe`, `resolve_combo_preset`/`resolve_preset_in_combo`.
|
||||
`bind_preset_target`, `bind_filament_target`, `begin_preset_update`, `begin_filament_update`,
|
||||
`SelectionCancelled`, `resolve_combo_preset`/`resolve_preset_in_combo`.
|
||||
- `src/slic3r/GUI/Tab.hpp` / `.cpp` — `Tab::select_preset`, `Tab::apply_preset_config_values`,
|
||||
`Tab::commit_preset_config_value`.
|
||||
|
||||
@@ -349,9 +301,9 @@ Unload/shutdown:
|
||||
|
||||
## Examples
|
||||
|
||||
An `async def execute` that awaits a preset update. `execute` runs on the background Script worker
|
||||
with its own asyncio loop; `begin_update()` suspends the coroutine until any selection / unsaved-edit
|
||||
dialog is answered, without blocking the UI thread; `set()`/`commit()` run synchronously on the
|
||||
An `async def execute` that updates a preset. `execute` runs on the background Script worker with its
|
||||
own asyncio loop; `begin_update()` blocks that worker until any selection / unsaved-edit dialog is
|
||||
answered, without blocking the UI thread; `set()`/`commit()` then run synchronously on the same
|
||||
worker. This is the shape used by `sandboxes/orca_preset_transaction_demo.py`:
|
||||
|
||||
```python
|
||||
@@ -365,9 +317,9 @@ class AutoTune(orca.script.ScriptPluginCapabilityBase):
|
||||
return "Auto tune"
|
||||
|
||||
async def execute(self):
|
||||
# begin_update() is awaitable: it resolves once the user answers any
|
||||
# begin_update() blocks this worker until the user answers any
|
||||
# selection / unsaved-edit dialog. The UI thread stays responsive.
|
||||
tx = await orca.host.preset.process.begin_update(preset_name="0.20mm Standard")
|
||||
tx = orca.host.preset.process.begin_update(preset_name="0.20mm Standard")
|
||||
tx.set("layer_height", "0.2")
|
||||
tx.commit()
|
||||
return orca.ExecutionResult.success("process preset updated")
|
||||
@@ -375,19 +327,20 @@ class AutoTune(orca.script.ScriptPluginCapabilityBase):
|
||||
|
||||
The window-driven demo shows the same pattern where the plugin's own UI must hand work to the worker:
|
||||
`on_message` fires on the UI thread and only enqueues onto the worker loop with
|
||||
`loop.call_soon_threadsafe`; `execute` consumes that queue and awaits `begin_update()` per command.
|
||||
`loop.call_soon_threadsafe`; `execute` consumes that queue and calls `begin_update()` per command.
|
||||
|
||||
Continuation sequence for one `await begin_update(...)`:
|
||||
Sequence for one `begin_update(...)`:
|
||||
|
||||
```text
|
||||
Script worker (owned, per invocation) UI thread
|
||||
loop.run_until_complete(task)
|
||||
await begin_update() ─────────────────► post_to_ui_thread
|
||||
(suspended) bind_*_target →
|
||||
Tab::select_preset() … dialog
|
||||
settles
|
||||
loop.call_soon_threadsafe(fut.set_result) ◄──── AsyncFuture::complete
|
||||
coroutine resumes with PresetTransaction
|
||||
begin_update() ───────────────────────► CallAfter(run_on_ui_blocking)
|
||||
(blocked; not suspended) bind_*_target →
|
||||
Tab::select_preset() … dialog
|
||||
settles
|
||||
promise set; worker resumes with PresetTransaction
|
||||
set(); commit() (UI thread for the batch)
|
||||
coroutine resumes at its next await
|
||||
execute() returns ExecutionResult
|
||||
```
|
||||
|
||||
|
||||
Reference in new issue
Block a user