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Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes. clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
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@@ -140,6 +140,18 @@ using namespace nlohmann;
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GuiColor.hpp"
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#include <GLFW/glfw3.h>
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#include "libslic3r/AppConfig.hpp"
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#include "libslic3r/BuildVolume.hpp"
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#include "libslic3r/ExPolygon.hpp"
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#include "libslic3r/Exception.hpp"
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#include "libslic3r/GCode/GCodeProcessor.hpp"
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#include "libslic3r/GCode/ToolOrdering.hpp"
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#include "libslic3r/ObjectID.hpp"
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#include "libslic3r/PresetBundle.hpp"
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#include "libslic3r/ProjectTask.hpp"
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#include "slic3r/GUI/GUI_ObjectList.hpp"
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#include "slic3r/GUI/I18N.hpp"
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#include "slic3r/GUI/Jobs/SendJob.hpp"
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namespace fs = boost::filesystem;
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