Removed 3DScene volumes from perl

This commit is contained in:
Enrico Turri
2018-06-11 13:48:02 +02:00
parent efe6a29032
commit 085110c4d9
11 changed files with 160 additions and 44 deletions

View File

@@ -53,11 +53,14 @@ public:
bool is_shown_on_screen(wxGLCanvas* canvas) const;
void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
unsigned int get_volumes_count(wxGLCanvas* canvas) const;
void reset_volumes(wxGLCanvas* canvas);
void deselect_volumes(wxGLCanvas* canvas);
void select_volume(wxGLCanvas* canvas, unsigned int id);
void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
bool check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
bool move_volume_down(wxGLCanvas* canvas, unsigned int id);
void set_objects_selections(wxGLCanvas* canvas, const std::vector<int>& selections);