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https://github.com/OrcaSlicer/OrcaSlicer.git
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Removed 3DScene volumes from perl
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@@ -34,9 +34,6 @@ use Wx::GLCanvas qw(:all);
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# volumes: reference to vector of Slic3r::GUI::3DScene::Volume.
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#==============================================================================================================================
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__PACKAGE__->mk_accessors( qw(
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volumes
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) );
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#__PACKAGE__->mk_accessors( qw(_quat _dirty init
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# enable_picking
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# enable_moving
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@@ -165,17 +162,11 @@ sub new {
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# $self->use_plain_shader(0);
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# $self->_apply_zoom_to_volumes_filter(0);
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# $self->_mouse_dragging(0);
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#==============================================================================================================================
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# Collection of GLVolume objects
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$self->volumes(Slic3r::GUI::_3DScene::GLVolume::Collection->new);
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#==============================================================================================================================
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Slic3r::GUI::_3DScene::set_volumes($self, $self->volumes);
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Slic3r::GUI::_3DScene::reset_volumes($self);
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#==============================================================================================================================
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# 3D point in model space
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#==============================================================================================================================
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#
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# # Collection of GLVolume objects
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# $self->volumes(Slic3r::GUI::_3DScene::GLVolume::Collection->new);
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#
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# # 3D point in model space
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# $self->_camera_type('ortho');
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## $self->_camera_type('perspective');
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# $self->_camera_target(Slic3r::Pointf3->new(0,0,0));
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