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https://github.com/OrcaSlicer/OrcaSlicer.git
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Code cleanup
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@@ -272,7 +272,6 @@ class GCodeViewer
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void reset_ranges() { ranges.reset(); }
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};
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#if ENABLE_SEQUENTIAL_VSLIDER
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class Layers
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{
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public:
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@@ -307,7 +306,6 @@ class GCodeViewer
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double get_z_at(unsigned int id) const { return (id < m_zs.size()) ? m_zs[id] : 0.0; }
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Endpoints get_endpoints_at(unsigned int id) const { return (id < m_endpoints.size()) ? m_endpoints[id] : Endpoints(); }
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};
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#endif // ENABLE_SEQUENTIAL_VSLIDER
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#if ENABLE_GCODE_VIEWER_STATISTICS
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struct Statistics
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@@ -434,13 +432,8 @@ private:
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// bounding box of toolpaths + marker tools
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BoundingBoxf3 m_max_bounding_box;
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std::vector<Color> m_tool_colors;
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#if ENABLE_SEQUENTIAL_VSLIDER
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Layers m_layers;
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std::array<unsigned int, 2> m_layers_z_range;
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#else
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std::vector<double> m_layers_zs;
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std::array<double, 2> m_layers_z_range;
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#endif // ENABLE_SEQUENTIAL_VSLIDER
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std::vector<ExtrusionRole> m_roles;
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size_t m_extruders_count;
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std::vector<unsigned char> m_extruder_ids;
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@@ -473,11 +466,7 @@ public:
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const BoundingBoxf3& get_paths_bounding_box() const { return m_paths_bounding_box; }
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const BoundingBoxf3& get_max_bounding_box() const { return m_max_bounding_box; }
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#if ENABLE_SEQUENTIAL_VSLIDER
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const std::vector<double>& get_layers_zs() const { return m_layers.get_zs(); };
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#else
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const std::vector<double>& get_layers_zs() const { return m_layers_zs; };
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#endif // ENABLE_SEQUENTIAL_VSLIDER
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const SequentialView& get_sequential_view() const { return m_sequential_view; }
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void update_sequential_view_current(unsigned int first, unsigned int last);
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@@ -496,11 +485,7 @@ public:
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void set_toolpath_role_visibility_flags(unsigned int flags) { m_extrusions.role_visibility_flags = flags; }
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unsigned int get_options_visibility_flags() const;
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void set_options_visibility_from_flags(unsigned int flags);
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#if ENABLE_SEQUENTIAL_VSLIDER
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void set_layers_z_range(const std::array<unsigned int, 2>& layers_z_range);
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#else
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void set_layers_z_range(const std::array<double, 2>& layers_z_range);
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#endif // ENABLE_SEQUENTIAL_VSLIDER
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bool is_legend_enabled() const { return m_legend_enabled; }
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void enable_legend(bool enable) { m_legend_enabled = enable; }
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