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Ensure object on bed while scaling set as default
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@@ -19,8 +19,6 @@
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#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0_ALPHA1)
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// Disable synchronization of unselected instances
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#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
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// Keeps objects on bed while scaling them using the scale gizmo
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#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_1_42_0_ALPHA1)
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// All rotations made using the rotate gizmo are done with respect to the world reference system
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#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0_ALPHA1)
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// Scene's GUI made using imgui library
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