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Support bugfixes (#14678)
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@@ -469,7 +469,7 @@ void TreeModelVolumes::calculateCollision(const coord_t radius, const LayerIndex
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});
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// 2) Sum over top / bottom ranges.
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const bool processing_last_mesh = outline_idx == layer_outline_indices.size();
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const bool processing_last_mesh = outline_idx == layer_outline_indices.back();
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tbb::parallel_for(tbb::blocked_range<LayerIndex>(data.begin(), data.end()),
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[&collision_areas_offsetted, &outlines, &machine_border = m_machine_border, &anti_overhang = m_anti_overhang, radius,
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xy_distance, z_distance_bottom_layers, z_distance_top_layers, min_resolution = m_min_resolution, &data, processing_last_mesh, &throw_on_cancel]
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