From 04ae4e6a27795bebe5f7ff9c9aeeea8f09092060 Mon Sep 17 00:00:00 2001 From: thewildmage Date: Sun, 16 Jul 2023 14:32:22 -0600 Subject: [PATCH] Remove redundant processor tags --- src/libslic3r/calib.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/libslic3r/calib.cpp b/src/libslic3r/calib.cpp index 40b4b0c188..54fc89269a 100644 --- a/src/libslic3r/calib.cpp +++ b/src/libslic3r/calib.cpp @@ -366,10 +366,6 @@ void CalibPressureAdvancePattern::generate_custom_gcodes( gcode << "; start pressure advance pattern for layer\n"; refresh_setup(config, is_bbl_machine, model, origin); - GCodeProcessor processor; - processor.s_IsBBLPrinter = is_bbl_machine; - - gcode << ";" + processor.reserved_tag(GCodeProcessor::ETags::Custom_Code) + "\n"; gcode << move_to(Vec2d(m_starting_point.x(), m_starting_point.y()), m_writer, "Move to start XY position"); gcode << m_writer.travel_to_z(height_first_layer(), "Move to start Z position"); @@ -414,7 +410,6 @@ void CalibPressureAdvancePattern::generate_custom_gcodes( gcode = std::stringstream(); // reset for next layer contents gcode << "; start pressure advance pattern for layer\n"; - gcode << ";" + processor.reserved_tag(GCodeProcessor::ETags::Custom_Code) + "\n"; const double layer_height = height_first_layer() + (i * height_layer()); gcode << m_writer.travel_to_z(layer_height, "Move to layer height");