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Show wireframe in MMU painter gizmo (#2808)
* Remove unused shader files * Port wireframe shader from BBS * Enable wireframe in MMU painter Co-Authored-By: zhou.xu <zhou.xu@bambulab.com> --------- Co-authored-by: zhou.xu <zhou.xu@bambulab.com>
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@@ -3377,8 +3377,8 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
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wxGetApp().plater()->toggle_render_statistic_dialog();
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m_dirty = true;
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#endif
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}
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else if (evt.ShiftDown() && evt.ControlDown() && keyCode == WXK_RETURN) {
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} else if ((evt.ShiftDown() && evt.ControlDown() && keyCode == WXK_RETURN) ||
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evt.ShiftDown() && evt.AltDown() && keyCode == WXK_RETURN) {
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wxGetApp().plater()->toggle_show_wireframe();
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m_dirty = true;
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}
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