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New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20
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@@ -3,15 +3,7 @@ use Moo;
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extends 'Slic3r::Fill::Base';
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use constant X1 => 0;
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use constant Y1 => 1;
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use constant X2 => 2;
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use constant Y2 => 3;
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use constant A => 0;
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use constant B => 1;
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use constant X => 0;
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use constant Y => 1;
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use Slic3r::Geometry qw(X1 Y1 X2 Y2 A B X Y);
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use XXX;
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sub fill_surface {
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