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GLVolume: split composite_id to object_id, volume_id and instance_id.
WIP: Added creation of GLVolumes for SLA supports.
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@@ -284,6 +284,14 @@ void GLCanvas3DManager::set_print(wxGLCanvas* canvas, Print* print)
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it->second->set_print(print);
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}
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void GLCanvas3DManager::set_SLA_print(wxGLCanvas* canvas, SLAPrint* print)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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if (it != m_canvases.end())
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it->second->set_SLA_print(print);
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}
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void GLCanvas3DManager::set_model(wxGLCanvas* canvas, Model* model)
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{
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CanvasesMap::iterator it = _get_canvas(canvas);
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