Tech ENABLE_GIZMO_GRABBER_REFACTOR - Refactoring of GLGizmoBase::Grabber to have a single static instance of the cube and cone models to be shared by all grabbers

(cherry picked from commit prusa3d/PrusaSlicer@f504236734)
This commit is contained in:
enricoturri1966
2023-10-28 21:04:44 +08:00
committed by Noisyfox
parent b2f94e16aa
commit 02f83f29c7
6 changed files with 83 additions and 142 deletions

View File

@@ -47,8 +47,12 @@ bool GLGizmoMove3D::on_init()
{
for (int i = 0; i < 3; ++i) {
m_grabbers.push_back(Grabber());
m_grabbers.back().extensions = GLGizmoBase::EGrabberExtension::PosZ;
}
m_grabbers[0].angles = { 0.0, 0.5 * double(PI), 0.0 };
m_grabbers[1].angles = { -0.5 * double(PI), 0.0, 0.0 };
m_shortcut_key = WXK_CONTROL_M;
return true;
@@ -93,9 +97,6 @@ void GLGizmoMove3D::on_update(const UpdateData& data)
void GLGizmoMove3D::on_render()
{
if (!m_cone.is_initialized())
m_cone.init_from(its_make_cone(1.0, 1.0, double(PI) / 18.0));
const Selection& selection = m_parent.get_selection();
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
@@ -178,10 +179,7 @@ void GLGizmoMove3D::on_render()
}
// draw grabbers
for (unsigned int i = 0; i < 3; ++i) {
if (m_grabbers[i].enabled)
render_grabber_extension((Axis) i, box, false);
}
render_grabbers(box);
}
void GLGizmoMove3D::on_render_for_picking()
@@ -189,20 +187,7 @@ void GLGizmoMove3D::on_render_for_picking()
glsafe(::glDisable(GL_DEPTH_TEST));
const BoundingBoxf3& box = m_parent.get_selection().get_bounding_box();
//BBS donot render base grabber for picking
//render_grabbers_for_picking(box);
//get picking colors only
for (unsigned int i = 0; i < (unsigned int) m_grabbers.size(); ++i) {
if (m_grabbers[i].enabled) {
ColorRGBA color = picking_color_component(i);
m_grabbers[i].color = color;
}
}
render_grabber_extension(X, box, true);
render_grabber_extension(Y, box, true);
render_grabber_extension(Z, box, true);
render_grabbers_for_picking(box);
}
//BBS: add input window for move
@@ -238,49 +223,5 @@ double GLGizmoMove3D::calc_projection(const UpdateData& data) const
return projection;
}
void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking)
{
#if ENABLE_FIXED_GRABBER
const float mean_size = (float)(GLGizmoBase::Grabber::FixedGrabberSize);
#else
const float mean_size = (float)((box.size().x() + box.size().y() + box.size().z()) / 3.0);
#endif
const double size = 0.75 * GLGizmoBase::Grabber::FixedGrabberSize * GLGizmoBase::INV_ZOOM;
ColorRGBA color = m_grabbers[axis].color;
if (!picking && m_hover_id != -1) {
if (m_hover_id == axis) {
color = m_grabbers[axis].hover_color;
}
}
GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
if (shader == nullptr)
return;
m_cone.set_color(color);
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
Transform3d model_matrix = Geometry::assemble_transform(m_grabbers[axis].center);
if (axis == X)
model_matrix = model_matrix * Geometry::assemble_transform(Vec3d::Zero(), 0.5 * PI * Vec3d::UnitY());
else if (axis == Y)
model_matrix = model_matrix * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitX());
model_matrix = model_matrix * Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), Vec3d(0.75 * size, 0.75 * size, 2.0 * size));
shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader->set_uniform("view_normal_matrix", view_normal_matrix);
m_cone.render();
shader->stop_using();
}
} // namespace GUI
} // namespace Slic3r