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rendering highlight arrow from svg
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@@ -4438,13 +4438,7 @@ bool GLCanvas3D::_init_main_toolbar()
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}
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// init arrow
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BackgroundTexture::Metadata arrow_data;
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arrow_data.filename = "toolbar_arrow.png";
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// arrow_data.filename = "toolbar_arrow.svg";
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//arrow_data.left = 16;
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//arrow_data.top = 16;
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//arrow_data.right = 16;
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//arrow_data.bottom = 16;
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arrow_data.filename = "toolbar_arrow.svg";
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arrow_data.left = 0;
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arrow_data.top = 0;
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arrow_data.right = 0;
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