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Don't remap paint unless it's the final cut
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@@ -1005,6 +1005,7 @@ public:
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bool is_seam_painted() const { return !this->seam_facets.empty(); }
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bool is_mm_painted() const { return !this->mmu_segmentation_facets.empty(); }
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bool is_fuzzy_skin_painted() const { return !this->fuzzy_skin_facets.empty(); }
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bool is_any_painted() const { return is_fdm_support_painted() || is_seam_painted() || is_mm_painted() || is_fuzzy_skin_painted(); }
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// Orca: Implement prusa's filament shrink compensation approach
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// Returns 0-based indices of extruders painted by multi-material painting gizmo.
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